The DirectX SDK has to be installed for this to work. Make the game run using Direct3D’s “Reference” software renderer. As of Unity 2017.3 the D3D9 support has been removed. Make the game use Direct3D 9 for rendering. Make the game use Vulkan for rendering, even if Direct3D or OpenGL is available. With this argument, Unity will detect all the features the platform support to run with the best OpenGL version possible and all available OpenGL extensions Make the game use the new OpenGL back-end for rendering. Make the game use the legacy OpenGL back-end for rendering, even if Direct3D is available. This is mostly useful for running servers for networked games. The game will not display anything or accept user input. The following table is a list of Unity's default presets (as of version 4.5.4):įorces the screen selector dialog (aka the Unity Configuration Tool) to be shown.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |